DISPLACE
1.0
A spatial model of fisheries to help sustainable fishing and maritime spatial planning
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#include "objecttreemodel.h"
#include <mapobjectscontroller.h>
#include <objects/objecttreeentity.h>
#include <objects/layerentity.h>
#include <objects/shapefilelayerentity.h>
#include <objects/harbourentity.h>
#include <objects/nodeentity.h>
#include <objects/vesselentity.h>
#include <objects/firmentity.h>
#include <objects/shipentity.h>
#include <objects/fishfarmentity.h>
#include <objects/windmillentity.h>
#include <objects/populationentity.h>
#include <objects/benthosentity.h>
#include <objects/metiersentity.h>
#include <objects/nationentity.h>
#include <objects/szgroupentity.h>
#include <objects/bfunctionalgroupsentity.h>
#include <objects/ffarmtypesentity.h>
#include <objects/wfarmtypesentity.h>
#include <objects/shiptypesentity.h>
#include <displacemodel.h>
#include <QMapControl/QMapControl.h>