DISPLACE  1.0
A spatial model of fisheries to help sustainable fishing and maritime spatial planning
FishfarmMapObject Class Reference

#include <fishfarmobject.h>

Inheritance diagram for FishfarmMapObject:
MapObject

Public Member Functions

 FishfarmMapObject (MapObjectsController *controller, FishfarmData *fishfarm)
 
std::shared_ptr< qmapcontrol::Geometry > getGeometryEntity () const
 
virtual bool showProperties ()
 
virtual void updateProperties ()
 
void fishfarmUpdated ()
 
- Public Member Functions inherited from MapObject
 MapObject ()
 
virtual ~MapObject ()
 
virtual void toggleSelection () final
 
virtual void setSelection (bool selection)
 

Constructor & Destructor Documentation

◆ FishfarmMapObject()

FishfarmMapObject::FishfarmMapObject ( MapObjectsController controller,
FishfarmData fishfarm 
)

Member Function Documentation

◆ fishfarmUpdated()

void FishfarmMapObject::fishfarmUpdated ( )

◆ getGeometryEntity()

std::shared_ptr<qmapcontrol::Geometry> FishfarmMapObject::getGeometryEntity ( ) const
inlinevirtual

Implements MapObject.

◆ showProperties()

bool FishfarmMapObject::showProperties ( )
virtual

Reimplemented from MapObject.

◆ updateProperties()

void FishfarmMapObject::updateProperties ( )
virtual

Reimplemented from MapObject.


The documentation for this class was generated from the following files: